godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Impossible to open a TSCN file referencing an external STEX texture / cannot be saved properly
- Collada scene from SketchUp can not be imported properly
- EditorInspector for Sprite/Sprite3D: tabbing after typing in Hframes/Vframes shows LineEdit in wrong location
- SkeletonIK bone snapping near full chain extension - max_iterations and min_distance seem to have no effect
- SDFGI Is Splotchy On Large Uniform Surfaces
- `core/project_settings.cpp` attempts to get modified time for `godot.project` in exported project
- Textures converting to VRAM compression automatically when adding them to a material, even if no VRAM compression algorithms are enabled in the Project Settings
- Image.create_from_data has no sensible way of passing multi-byte samples
- Saving resource does not clear modified state of scene
- 3.4.beta2 macOS Mono editor can't find dotnet CLI despite it being installed
- Docs
- C++ not yet supported