godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] Implemented Microsoft Media Foundation on `camera_win.cpp`
- Area2D's signals *_entered and *_exited do not fire predictably during movement dependent on speed and size.
- Viewport update mode causes frame drop
- Git plugin blocks Windows export from Linux (due to the editor attempting to export a GDNative plugin for a platform it's not compiled for)
- Use `int64_t` instead of `long` for consistency across platforms
- Using Make Floating while in single-window move can make docks unrecoverable until editor restart
- Color picker for Label's Custom Colors not refreshed with new swatches
- Command line exporting needlessly opens the editor window
- Editing exported dictionary variable in the inspector tab will change the index of its keys and values to A to Z format
- Named Tiles, In The TileSet Editor, Rename Themselves Constantly
- Docs
- C++ not yet supported