godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- TileSet editor toolbar icons look blurry on non-HiDPI monitor
- Editor crashes when stopping on a breakpoint on an object with a script that implements _get()
- [3.x] Move Bullet physics query flush from Bullet space pre-tick callback to Bullet physics flush_queries() again.
- Loading large PCK file takes a long time and eventually results in crash on 3.2
- null result of load() call destroys arrays
- Match don't match
- MeshLibrary will not add a new item if the MeshInstance has the same name
- Stereo (2-channel) sound output is much quieter than surround (5.1) for 3D sounds.
- TargetFramework .NET Standard 2.0+ crashes on launch, can't find assembly System.Text.Json
- Assets will not be imported when added to a project after switching from another project that also contains them
- Docs
- C++ not yet supported