godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Vulkan: Viewport's `keep_3d_linear` property not reimplemented yet
- Global keybind on key 'L' when Godot is opened via symlink
- Default .csproj template: Error CS0012:...You must add a reference to assembly ‘netstandard.
- Refactors and corrects the AudioStreamPlayer3D's SPCAP volume calculation.
- Game crashes when getting text input on Amazon FireTV
- CSG box and sphere subtract displays cracking from missing triangle
- ScrollContainer does not follow focus correctly when changing Rect scale
- Saved OccluderPolygons get scaled incorrectly
- ScrollContainer always has a 100px margin on Android
- Error listening on port 6007 after deploying once on Android and closing the game on the mobile device
- Docs
- C++ not yet supported