godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C# RPC with custom class param derived from Godot.Object turns into Godot.EncodedObjectAsId, crash without error
- Materials params copy paste not working
- GDScript constant folding for method call on const value base, implemented
- RichTextLabel: alignment and indentation breaks table
- Cannot reimport atlas texture on Mac OS 10.15
- EditorPlugin: undo method is not called if object parameter can't be casted to Resource
- EditorInspector signal object_id_selected(id: int) is never called
- StyleBoxTexture margin cant take floats in inspector
- Can't download assets from the asset library if their Content-Length hasn't been declared (like for GitHub's uncached ZIP archives)
- HBoxContainer with 2 or more identical subscenes can't be load()-ed or preload()-ed.
- Docs
- C++ not yet supported