godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- LSP: Improve function default arg representation
- Autocompletion: Use correct completion type for argument options
- Core: Refactor error macros
- Auto interface scaling for the editor does not work on a per-monitor basis on Wayland.
- Setter called twice if script is extended in instance
- Fix FileSystem Bottom Panel's toggle shortcut conflict
- TextEdit strips \r characters and doesn't remember that they were there, causing data loss
- Document WorldBoundaryShape3D having a finite size when using Jolt Physics
- Add explicit error messages to Multimesh functions
- AudioStreamPlayer doesn't loop with parameters/looping set to true in web export
- Docs
- C++ not yet supported