godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] ViewportContainer + Viewport is distorted.
- Optionally use fpng encoder for much faster movie writing
- Add `Image.load_exr_from_buffer`
- Gamepad bindings are off on Linux with "Generic X-Box pad" controller
- Property completion can't be filtered
- Style: Refactor pre-commit scripts
- Graphics shake violently if physics interpolation is enabled at runtime
- Camera2D stops scrolling if physics interpolation is enabled at runtime
- Rename Select Mode to Transform Mode, and create a new Select Mode without transform gizmo
- Add `body_is_valid()` to PhysicsServers and remove invalid exceptions in `PhysicsBodyXD/SoftBody3D::get_collision_exceptions()`.
- Docs
- C++ not yet supported