godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- UIDs reported as missing on editor load, yet associated errors disappear after running project
- Add View Owners to script editor file menu
- Document difference between `set()`, `get()` and index/attribute access
- Optimize String `copy_from_unchecked` to actually not check the string.
- Prevent redundant saving of project settings
- Fix proximity fade in Compatibility renderer
- Add `TextServer` set/get lcd subpixel layout.
- Add new size mode to `BaseButton`.
- Add Depth Offset property to BaseMaterial3D and fix collision shape gizmo flicker
- set(property_string, property_value) works inconsistently with typed dictionaries
- Docs
- C++ not yet supported