godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1053 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Add async build support for the Web platform (asyncify)
- Fix error when calling `Window::move_to_center` when window is invisible
- Simplify and fix `Projection`'s getter functions
- Fix callv() fails silently
- Style: Rework `*.compat.inc` to handle headers
- Propagate `save_zip` error to callers.
- Capitalize `PRINT_VERBOSE` macro to avoid a conflict with UtilityFunctions
- Fix Minimap Margin and Bounds for Increased Scrollbar Touch Area
- Add an import option to correct a heightmap texture's baseline or normalize it
- Move texture property back to the top level of the Particles inspector.
- Docs
- C++ not yet supported