godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot Randomly Crashes even when idle, Event Viewer says it's dxgi faulting
- Engine supports multiple translation objects per locale but `TranslationServer.get_translation_object` is only capable of fetching one
- Can't have a null resource in import defaults of EditorImportPlugin
- Add animation state machine signals to animation tree
- [Editor] Fix return of `EditorTranslationParserPlugin._get_comments`
- Changing the script on an object in the editor and undoing does not restore any properties
- RID Max Allocation Project Setting
- Disabling "Script Editor" editor feature causes external script editor to not auto-launch
- Add clarification on `WorkerThreadPool` threadcount
- Add support for trimming text from the beginning instead of end, use it for right aligned text.
- Docs
- C++ not yet supported