godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Disable V-Sync mode, memory leak occurs when running the project.
- Add VisualShape2D node for drawing common shapes
- Always render animation track name as RTL text
- Add c# translation parser support
- Godot export release doesn't pack enough data from C#
- Allow specifying fade length in beats/bars/seconds
- Godot internationalization system has an API design error regarding pluralization
- FPS drops considerably if there are a large number of Skeleton3Ds
- [Regression] ResourceLoader.LoadThreadedRequest(scenePath) stuck at 0.5, infinite loop.
- `RenderingServer.instance_create()` with large instance count triggers segfault
- Docs
- C++ not yet supported