godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- "Cannot access a disposed object" when using an exported node and scene inheritance
- Prevent crash with reflection probe rendering
- [4.4 dev 4] RenderingServer.InstanceCreate() with large instance count triggers seg fault
- [Editor] Add a menu option to create camera3d from current 3d editor view.
- Cannot Play any Games Made with Godot
- Vulkan raytracing plumbing
- Set correct position of node with `Align Transform with View` in orth…
- Loss of float precision when using `save as` on a text resource or scene
- `Align Transform with View` don't change position when in orthogonal mode
- float `rotate_toward()` behaves incorrectly with negative delta
- Docs
- C++ not yet supported