godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Add optional GDScript UID comments
- Number int or float field export variables do not apply when running the game unless you click off or push enter beforehand
- Joint3D, connecting to Physical Bones doesn't respect Skeleton modifications/animations when initializing offsets
- Optimize runtime 2d selection box
- Dynamic `GDScript` cannot resolve `class_name` in script
- tooltip changes position of control nodes in canvas layer
- Inconsistent behavior for MeshInstance3D (Visibility Range) when OmniLight3D and DirectionalLight3D create Shadows
- Evaluator has no access to autoload singletons
- Evaluator does not work without breakpoint
- Opening File in Script Editor Overwrites Contents of Current Tab and Doesn't Change the Tab Label
- Docs
- C++ not yet supported