godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1032 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Crashes occur randomly in 2D editor on Mac OS (godot 4.3)
- `GraphEdit` favor hovered connection for port disconnect
- Setting shader parameter to const array causes error when material is freed
- New TileMapPattern GUI
- Add descriptions to RDVertexAttribute's properties
- SpringArm3D shape is not visible
- Update Inspector when renaming a file via File System Dock
- Add ability for PCK to remove files
- Visual Shader Editor wrongly parses VectorCompose of type Vector4 resetting z and w values to 0
- Allow passing UID to importer
- Docs
- C++ not yet supported