godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- "DisplayServer.window_set_mouse_passthrough" causes flickering around polygon border
- Resource.local_to_scene in an array or dictionary does not work for child nodes that have been instantiated in PackedScene or at runtime
- [.Net] Assertion failed when inheriting an external `Node` type
- v4.4.dev2 Changes in the .godot\exported folder break the project: export to web stops working
- ResourceLoader: Report error if resource type unrecognized
- Add comments and typing to `platform_methods.py`
- [Web] Use `-Oz` instead of `-Os` when optimizing for size
- Add initial GDScript formatter along with tests and front-ends
- Color wrapper for alpha values does not work
- the multiplayer.send_auth() returns error ERR_INVALID_PARAMETER
- Docs
- C++ not yet supported