godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Docs: Add cross-links to antialiasing project settings
- Add EditorResourcePreviewGenerator::request_draw_and_wait
- TileMapLayers are emitting `changed()` signal after get_tree().quit() is called.
- Move symlink info to the EditorFileSystemDirectory
- (4.4.dev2) Inspecting an exported typed dictionary while editing a script grabs the focus away from the script editor
- Edge case behavior in Project settings search
- Fix Blendshapes so they are cleared from MeshInstance3D when mesh is changed.
- Editor, save script file: Triple quote string: spaces are converted into tabs
- Typed containers fail to load untyped data at runtime
- [3.6] Project settings Audio category and subcategory incorrectly displaying / interacting.
- Docs
- C++ not yet supported