godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1036 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Using the RenderingServer to add a texture to the scene, the texture appears at bad position during one frame
- Fix `res://` being selected when a file is deleted from it
- Exports from CLI return exit code 0 when failed to build project.
- Add GDApprox test helper for approximate checks of float-based types
- @icon annotation for custom resources not working with custom extensions
- Switching between tabs in the editor causes flickering between tab contents
- RenderingDevice: Wait for present if supported (Vulkan Windows/X11/Wayland - needs testing)
- `get_scene_groups` error after failing to load an invalid .glb file as scene
- Editor command line --doctool option stalls on generating new docs
- Bind `Material.get_shader_rid`
- Docs
- C++ not yet supported