godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [RFC] D3D12: Use waitable swap chain to reduce input latency
- physics_interpolation makes PackedVector2Aray keyframed animations inconsistent
- Local to Scene resources implicitly create overrides in inheriting scenes within the editor
- Issue with copied scenes subnodes or collisions
- Windows: Make exclusive transient windows act like native modal windows
- Replace `arguments` keyword with rest parameter
- CharacterBody2D without velocity get sticky collision
- Moving Area2D detects CharacterBody2d but CollisionShapes have not overlapped yet
- GPUParticles3D - changing the mesh from a non-trail-mesh to a trail-mesh makes particles disappear
- Error messages for failed image imports do not print the affected file path
- Docs
- C++ not yet supported