godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript debugger shows incorrect values for very large positive and negative integers
- [X11] Fix mouse events triggered by non-popup or non-focused window
- [Windows] Fix issue where newly created window incorrectly acquired the popup property on Windows.
- Add new `CanvasItem` snapping option
- Fix snapping for odd sized canvas items (mk. 2)
- Document `_process()` and `_physics_process()` delta behavior at low FPS
- Occlusion culling will fail if REAL_T_IS_DOUBLE is defined by compiling with precision=double
- Signal using Anonymous Lambda function will keep gaining connections on scene reload, doesn't happen with Callable
- C# [Export] Arrays not working on IOS builds 4.3 Beta
- MeshInstance3D visual instance layer ignored by OmniLight3D in the Compatibility and Mobile renderers
- Docs
- C++ not yet supported