godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1016 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Add a tool to automatically find shortcuts from the source code
- AudioStreamInteractive does not scale with editor & other minor visual issues
- Bounding rect does not automatically update when using an ImmediateMesh with MeshInstance2D
- Implement Node.clear_children
- Implement a new property named `ScrollContainer.max_size`
- "Random" crash when not using compatibility render, with no debug info
- Unable to access android editor while in play mode
- Optimize `GDScriptInstance::notification` for better performance
- `filesystem/external_programs/*` doesn't really work on macOS
- Add node active feature and corresponding lifecycle methods
- Docs
- C++ not yet supported