godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- `Area2D` only fires one mouse input event while in plugin tool dock
- The transform of a Node3D/Spatial is changed when one or 2 of the scale values are set to -1
- Support custom compiler arguments in dotnet build
- Strange error when changing Spotlight3D Projector texture during runtime, but not during _ready(): ; texture_remove_from_decal_atlas: Parameter "t" is null.
- Ability to show exported variables only when viewed within their scene
- Implement sprite anchor on Texture2d and derived classes
- Borderless non-fullscreen windows with Wayland display server still have decorations
- RPC function breaks when using it right after giving visibility to a peer on a MultiplayerSynchronizer
- 2D Physics Run on Seperate Thread Crash
- Toggling Erase mode in TileMap does not update cursor immediately
- Docs
- C++ not yet supported