godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Button groups don't work with packed scenes
- `force_drag()` does not immediately update cursor
- Core: Add `[[nodiscard]]` to string-like classes/structs
- CharacterBody3D collision lagging behind it's visual representation.
- AStar3D Class sometimes fails to return a path when using get_point_path() despite the all the points leading to the target position are connected
- get_overlapping_areas() detects areas with monitorable == false
- Android build crashes when typing in LineEdit and TextEdit
- GPUParticles2D: Oneshot Sub Emitter won't emit finished() signal
- `CollisionShape3D` size gizmos disappear as soon as refraction is activated on a material behind the shape
- Infer array length from custom array if no vertex array is provided
- Docs
- C++ not yet supported