godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Implement MOUSE_MODE_CAPTURED for iOS
- Action with modifiers can be released even without being pressed
- Add camera perspective projection mode for advanced import
- Binding to a callable that accepts array as an argument fails with "Invalid type in function '...' Cannot convert argument 1 from Callable to Array"
- OmniLight3D Shadows behave erratically when the 33rd light is added to the scene.
- Engine applies wrong gravity to rigid bodies.
- Add `move_toward_smooth` helper
- Godot Export generates build with no main scene selected (no warning or error)
- Node3D: Only set rotation & scale to dirty if they changed
- LightmapGI Environment lighting is polluting closed spaces
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- C++ not yet supported