godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AnimationMixer immediately emits animation_finished upon traveling to AnimationNodeBlendSpace1D when blend_point changes while the blendspace node is not playing.
- Add `_get_custom_preview_node` method for 3D preview
- Entire lower part of screen shifts up 2px during textbox actions
- Add methods to simulate input events.
- Physics2D: Non-uniform scale warning on `CollisionObject2D` is missing compared to `CollisionObject3D`.
- Add methods for tracking memory allocations at a global level.
- Label's shadow outline overlaps when transparent
- C# script does not list non-exported properties unlike GDScript
- Fix some arguments being passed as references in virtual functions
- Global shader sampler variables don't store their values
- Docs
- C++ not yet supported