godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Consistent crashing on start
- Executing `MultiMesh._get_transform_2d_array` function crashes Godot with GLES3
- Minimizing an editor window (Project settings, Editor settings, etc...) does not minimize, but makes the window very small and sets it in the corner and causes a control issue with main editor window until the "Minimized" window is closed.
- GPUParticles2D offsets on collision with LightOccluder2D but ONLY when the Camera2D node is rotated.
- VideoStreamPlayer not drawing anything when stopped, including not showing in editor
- Godot mac - freezes after assigning shader to shader material
- Internal script error! Opcode: 116 (please report).
- set_multiplayer_authority doesn't save 64 bit numbers correctly.
- Attempt to open script 'XXX' resulted in error 'File not found'
- Add tab for custom nodes
- Docs
- C++ not yet supported