godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Importing directory of images over-extends Godot's RAM usage
- Editor suddenly freeze
- Enough calls to lightmap_unwrap will eventually cause the game to hang.
- Moving directory reimports image assets and recalculates all metadata
- Core: Add `constexpr` constructors to math structs
- Create new movie file if already exists
- Unexpected behaviour for viewport stretching aspect "expand" and scale_mode "integer"
- multiplayer.is_server() returns true by default
- Editor interpreting unsigned `uvec` shader uniform parameters as signed
- Add antialiased, draw outline and line color/width properties to ColorRect
- Docs
- C++ not yet supported