godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Don't call `ReleaseCapture` unless the (godot) window is actually capturing mouse input
- Cancel tooltip if no control is hovered
- Clicking "Save & Quit" for unsaved script pops up the confirmation dialog again
- Add unit tests for Button/BaseButton
- Manually closing a window during a breakpoint leaves a white screen behind
- Remove a non-xinput device joymapping cause game crash
- Switching focus between two godot windows causes mouse input to get discarded
- Scanline-like artifacts in 3d scenes
- [HTTPRequest] Add Missing Redirect Status Codes
- Fix help overview tooltip flicker
- Docs
- C++ not yet supported