godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Can't find my animation player in godot in add nodes .
- Implement `ClassDB::class_get_static_method`
- GDExtension libraries that use `std::call_once` during static initialization crash Godot editor with `harfbuzz` or `icu4c` as system-provided
- Add double precision support for World Triplanar Mapping
- Error with the Vulkan-renderers Forward+ and Mobile: game window shows black and closes without errors shortly after
- Add text editor minimap customization
- Remote Debugger only working once
- Fix `CollisionObject3D` signals not triggering when mouse mode is `captured`
- Nested MultiplayerSpawner causes node not found error if a peer joins after some spawnable scenes are freed.
- Implement cancellable coroutines.
- Docs
- C++ not yet supported