godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- The size of 3D gizmo resize handles is resolution-dependent
- GDScript does not properly support string formatting `RID`s
- EditorUndoRedoManager prints wrong errors if calling method fails
- Animation SpriteFrames panel: FPS field is too small, long numbers (e.g. using decimal fraction) are cropped
- File Dialog is extremely slow inside the editor
- Clicking a button in the scene dock while a project is loading causes current scene to be overwritten
- Expose unused SHADOW_MODULATE's alpha as shadow opacity for 2d lighting shadows
- Expose access to 3D color buffer through ViewportTexture
- The debugger crashes randomly during debugging.
- vr app on quest closes after starting
- Docs
- C++ not yet supported