godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Replace the way elements are picked by `Array.pick_random()`
- Improve ConnectionDock connections info
- PackedScene won't save nodes added to non-root nodes
- Shortcut behavior with InputEventAction
- Importing a scene twice can cause a crash
- Exporting via the console after closing the editor sometimes throws a "Pages in use exist at exit in PagedAllocator" error.
- Asset Library downloader is less usable with hidden checkboxes
- Changing the name of an autoload doesn't remove the old name from syntax highlighting/completion
- Collapsing a func that ends in a region shows #endregion
- Invalid java SDK path in Editor Settings.Missing 'bin' directory!
- Docs
- C++ not yet supported