godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- ResourceFormatLoaderGDScript::get_dependencies always returns an empty list
- Android GodotPlugin emitSignal seems to be leaking memory
- PhysicsServer2D `shape_set_data` input format for capsule shapes is inconsistent
- When opening a lot of scenes at the same time it can take a lot of time during which the editor will be unresponsive.
- Keep alpha when saving RGBAH and RGBAF pngs
- Add `get_date_dict_from_date_string` to `Time`
- [Core] Optimize the out-of-bounds check in templates
- Expose runtime baking functionality in OccluderInstance3D
- open_encrypted_with_pass() shouldn't report error on fail in the editor
- resource_local_to_scene not working in arrays. Still in 4.3 dev 5?
- Docs
- C++ not yet supported