godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Touch tracking on iOS cannot register an initial movement less than many pixels
- Executing `RichTextLabel.remove_paragraph` function crashes Godot
- can not save alpha with Image.FORMAT_RGBAF
- Navigation map synchronisation needs to warn about using edge connection margin with many unmergable edges
- Inspector numeric (esp. float) field filled with expression ending with dot (e.g. `100.` or `1/2.`) is rejected
- Tooltip disappears if mouse moves and TooltipText property has been modified
- Input problem using bluetooth keyboard
- When pasting multiple nodes to an empty scene, the `owner` is not set correctly
- Tiles bigger than cell size occupy just one cell
- iOS: Implement OS::move_to_trash for platform parity
- Docs
- C++ not yet supported