godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Automatically-imported mesh uses twice as much storage as manually saving the same mesh
- Out of memory in SubViewport destructor
- Failed loading resources on web on converted project from Godot 4.1 to 4.3
- Print statements appear with a delay in the console, making it useless to debug input event timing issues
- CharacterBody2D stuck when performing move_and_slide on a tilemap ceiling
- Blender/GLTF vertex coloring is wrong with OpenGL Compatibility renderer.
- [mac] Godot Editor Stops Responding When Trying to Save & Close After Moving Project Location
- Allow extending script by its UID
- Copy from built-in documentation viewer does not work when copied text is formatted
- Copy from built-in documentation with selection starts from line start sometimes copy the upper line
- Docs
- C++ not yet supported