godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Audio Files referenced by AudiostreamPlayers are not deleted properly, instead are converted to wav file then formatted as text and saved in scene file
- Keep 2D items global transform the same when set to top level
- global_script_class_cache.cfg Fails to update upon file or directory deletion.
- [Editor] Add pan and zoom sensitivity settings.
- Certain GLB or GLTF file crashes the editor during import
- Skeleton2D spamming errors after running scene
- Using simple PNG texture in TextureRect when this PNG is also part of an AnimatedTexture resource gets animated in the TextureRect
- Mouse Stop Filter unexpectedly triggers Area3D's mouse_enter signal after triggering expected mouse_exit signal
- GDScript: Assume freed object to be of any Object type
- Opening another window won't use canvas items.
- Docs
- C++ not yet supported