godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Editor freezes when creating a new project after moving Godot to the second screen
- Rendering glitches using Compatibility with Multi-Threaded rendering
- Importing an image as a texture@dArray does not change the suffix to .tres and you cannot use it in a texture2dArray node in visual shader
- ACES tonemapper uses incorrect gamma curve
- Add support for fractional font sizes.
- StyleBoxFlat antialiasing not applied with corner radius 0
- Wierd particle state after reset the process material in GPUParticle2D
- Add support for extra spacing relative to the font size.
- Odd Rigidbody collisions against static body trimesh used in gridmap
- Fix MultiMesh resource loading when using CACHE_MODE_REPLACE
- Docs
- C++ not yet supported