godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Switching to Mobile rendering method causes a 3D scene to crash on Intel GPUs
- Fix Atlas regions when using size limit
- Add `window_size_changed` signal
- Geometry2D.clip_polygons() Geometry2D.merge_polygons() returns [(0,0)]
- Fix Windows editor reload when a GDExtension lacks `FreeLibrary` support
- Add Sphere Mask and Particles Turbulence Nodes and Posterize ColorFunc
- [WIP] Add minimum / maximum window size project setting
- godot engine crashes
- C# `_GetPropertyList` return a Callable to the `Clear` method, instead of a custom-made `Clear` property
- Volumetric fog sporradically flooding the screen with black artifacts (Shader NaN + Reprojection?)
- Docs
- C++ not yet supported