godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Allow erasing TileMap cells with a pattern
- android override project settings not working
- .NET: Failed to unload assemblies. Please check <this issue> for more information.
- ScrollContainer will clip not only content, but also the drop shadow defined in the theme
- Debugger leaks memory after trying to display a big array (<1MiB) on breakpoint
- Unify debug/non-debug behavior of `ClassDB::get_method_info()`
- GPU validation errors in mobile renderer if limited subpasses are used.
- @rpc's Callable's don't return .get_method()
- Crash when the editor has Save on Focus Loss enabled ("Task 'save' already exists.")
- First few frames at game start are applying wrong colors
- Docs
- C++ not yet supported