godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- bugs in the modo navigation scheme?
- Deleting a Bone2D that is referenced by a PhysicalBone2D crashes the editor
- inspector can not edit elements of typed color array at runtime
- ItemList throws index out of bounds error
- CpuParticles2D does not one shot in networked game in GLES2
- _get_drag_data -> return type wrong in c#
- Discrepancy between Compatibility and Forward+ renderers when using filter_nearest in CanvasGroup shader
- Godot 4.0.3 - World Environment > Properties > Resources not displaying
- Remove some `DisplayServer::mouse_get_position` calls
- Disable Z with world-coord particles causes particle to be clamped to z=0
- Docs
- C++ not yet supported