godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1048 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- KinematicBody2D and CharacterBody2D physics difference
- Add `dump()` and `dump_string()` global scope methods
- Add Ctrl + A and Ctrl + Shift + A to (de)select all projects in project manager
- Vulkan Mobile: Video memory leakage when viewport resizes with a WorldEnvironment and glow enabled
- Auto quadrant resizing for TileMap
- Fix crash in FileAccessCompressed and improve error handling
- 3D Meshinstance's 'viewport texture' albedo preview/in-game preview got garbled looking after switching to other tab/view/model preview windows
- Editor crashes when typing letter 'L' or 'l' in node search dialog when trying to add sub-node with right-click 'Add Child Node' option
- Display human-readable descriptions for signal types in crash handlers
- Jitter when import blend file as Vehicle
- Docs
- C++ not yet supported