godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Portals: Unexpected room bounds generated
- Low Processor Mode -> missing screen update on NotificationWmFocusIn
- Texture Region editor: Remove AutoSlice cache when texture is re-imported
- Indeterminate checkmarks aren't distinguishable enough from normal checkmarks
- Area2D entered/exit signals more than 1 frame late with KinematicBody
- Godot editor reporting as an instance of Godot_Engine instead of Godot_Editor when creating a blank project
- [3.4 beta 5] usability issues w/ rooms&portals and occlusion
- Advanced Import Settings: Adjusting size values by dragging mouse is broken
- Wrong number of args for set_cell in TileMap for Call Method Track Key
- Problem with selection dock (two monitors)
- Docs
- C++ not yet supported