godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Using .normalized() on Vector2 returning (-0,1), and -0 != 0.
- Error when Export decimal - C#
- Scrolling behaves strangely in the script editor when using code folding
- Error/Crash if method of object of inner class type is being run in another thread and outer script reloaded
- SoftBody simulation running with bad performance with medium-high dense meshes
- [Vulkan] Missing validation for incorrectly enabling multisampling with 3D texture
- item_rect_changed signal not called when transform is changed via inspector but work fine with mouse
- 4.0 Vulkan run error
- Accessing a nonexistent variable in a separate thread does not throw an error
- OS.shell_open cannot open folder in macOS
- Docs
- C++ not yet supported