godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [3.x] Support negative time scales inside the BlendTreeAnimationNode
- Inconsistent and invisible Unicode character handling in editor and inspector
- Inherited scene removal or replacement scripts, scripts are still executed.
- Groups are randomly sorted when added via `add_to_group()`
- 3D gizmos still function when in first person mode in 3D viewport
- 3D editor freelook inertia doesn't work reliably for movements/rotations that rely on mouse events
- Multi camera 3d setup doesn't update collision shapes translation properly
- Spatialmaterial with own shader can not be local to scene
- Vulkan: Weird behavior with emissive materials when VoxelGI and ReflectionProbes is set as Interior
- Cannot debug Godot with GDB on WSL
- Docs
- C++ not yet supported