godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1057 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Compatibility Renderer: LIGHT_VERTEX does not affect shadows
- Infinite log spamming 'Condition "!v.is_finite()" is true.'
- Editor: Fix `Ctrl+Click` on enum values does nothing
- string exceeds 65535 bytes in length error when building cloned repo
- Typed array multhithreading issue
- OS_LinuxBSD::get_processor_name fails on aarch64 Linux systems
- Exported arrays in extended scripts of inherited scenes all have the type of the first array declared (yes, again)
- [1.0] Build fixes for modern toolchains + new official `1.0-stable` binaries
- Sometimes depth prepass inaccuracies leak the background color.
- Increase WorldBoundaryShape3D size to 8192x8192 when using Jolt
- Docs
- C++ not yet supported