godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- set_content_scale_size doesn't stretch correctly
- NavigationAgent2D.velocity_computed emits zero vector when NavigationAgent2D.set_velocity not called.
- RichTextLabel and Label don't display changed text
- Ctrl-Click on enum value/member does nothing
- Add EditorInterface methods to get the 2D current grid snapping options
- Fix loading scene for every request on script file for workspace completion
- `ColorPicker` remove unused children and fix sample bugs.
- Inheriting from Translation class in gdscript crashes the Editor & Game on startup
- Use `LocalVector.reserve` internally instead of copying code.
- Add `AtlasTexture` nesting support in `CanvasItem.draw_polygon()`
- Docs
- C++ not yet supported