godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Allow binds and unbinds to be used at the same time in the signal connection dialog.
- Reduce memory overhead of `save_to_wav`
- `save_to_wav`: Improve error and remove unhandled format code
- Stream sync play and seek is setting wrong position on certain cases
- Add displaying child node count in scene tree and debugger tree tooltips
- Allow to remove/make unique multiple items at once in the animation manager
- Add support for depth pre-pass alpha to the mobile renderer
- PhysicsServer2D.BodySetShapeDisabled potential memory leak
- Document 2048 result limit from DirectSpaceState functions
- LightmapGI: Custom Sky environment does not contribute to ambient light
- Docs
- C++ not yet supported