godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot 3.x does not build with mbedTLS 3.x
- Compatibility Renderer: Environment Color Changed after Turn off Glow
- Variants aren't valid keys in typed dictionaries when using 'operator[]' unless assigned
- Allow using any-case constants in Expression
- Support `OS::request_permission("CAMERA")` on linuxbsd using XDG Desktop Portal
- [FileAccess] Add method to abort backup save without overwriting original file, fail editor save operations on write errors.
- SceneTreeTween not work properly when tween one axis with from()
- File picker can stall attempting to download off-device files from OneDrive
- Lightmap baking transferring incorrect edges to adjacent faces
- Distant Shadow Splits have Wrong Bias
- Docs
- C++ not yet supported