godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Optimize String::is_valid_string
- Impossible to use symbols as a comment marker
- EditorDebuggerRemoteObject in Inspector shows wrong object id
- Saving to .md files in the editor removes trailing spaces (changing markdown syntax unintentionally)
- GDScript: Fix SceneTreeTimer leaked when awaiting it while quitting
- Implement String.is_whitespace
- Tiny mouse pointer under wayland
- Can't Open Project from Project manager and can't run any scene.
- [3.6.rc1] Existing meshes don't use vertex cache optimization?
- Disabling `restore_scripts_on_load` will skip loading whole script editor layout
- Docs
- C++ not yet supported