godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Different skeletons in an imported scene can't have same bone names
- Searching in script editor does not scroll horizontally to result
- Add test files for Sky
- "Input.use_accumulated_input = false" not working
- Extra border in editor documentation tooltips due to nested panels
- Add support for scene reload shortcuts in running project window
- Meshes with a negative scale have incorrect normals when using `cull_disabled` and `cull_front` render modes
- Store script states for built-in scripts
- Update canvas layer size and control after project settings changed.
- Overhaul CanvasItem documentation (no `draw` methods)
- Docs
- C++ not yet supported