godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Node3D objects will not render when changing scale
- Fix call with wrong arguments in Callable.callv() when passing a readonly (const) Array
- Quaternions: Handle 180 degree arcs in the shortest arc constructor better
- Add a shortcut to toggle display modes in the 3D editor viewport
- Callable.callv() will make call with wrong arguments if a const Array is passed
- Modify _gui_force_drag to Update Immediately
- Windows can go into a state where right click doesn't rotate camera
- Add `Mesh.create_convex_shapes()` to expose convex decomposition for scripts
- You cannot multi-select and multi-edit in the remote scene view
- Shortcut modification does not work when Scene Tree is "selected"
- Docs
- C++ not yet supported