godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1037 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Nested resources are not always saved after being modified externally
- The FileDialog > Create New Folder popup should also be exclusive and not hide if you click on it's parent FileDialog pane.
- Function calls made after awaiting on signal emitted from within a thread has a chance of failing abruptly without error.
- Make unsupported editor/project import settings read-only on web and mobile.
- SSIL rendering issue on Intel IGP on Windows
- Saving a scene re-selects a file
- Wayland: Window Resizing w/ Ultrawide - Wonky & Crash
- Fix `CanvasItemEditor` smart snap lines.
- Control node 'resized' event fires twice for every resize in CanvasItemEditor
- [RTL] Add support for middle mouse button click-and-drag scrolling.
- Docs
- C++ not yet supported